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  •  ...Scriptable Render Pipeline and custom rendering features. Strong GPU optimization and profiling experience. Experience building Unity editor tools or technical art tools. Experience working on live-service games. A strong technical art portfolio demonstrating... 
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  •  ...strong portfolio with game levels in a realistic style  ~3-5+ years of industry experience ~ Excellent knowledge of UE5 (Level Editor, Landscape, Foliage, Lighting); experience with a different engine is fine as long as your portfolio is strong  ~ Comfortable working... 
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  •  ...Writing clean C# scripts, optimizing system resources, and setting up responsive UI across different inputs; Creating custom editor tools for quest, inventory, or ability pipelines and resolving performance bottlenecks. What kind of professional are we looking... 
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